6 Best practices you should follow when developing apps


Apps are revolutionizing how business is conducted as well as how people transmit information through various mediums. Creating an app requires expertise and commitment on the part of the developer. You may be having all the resources and skills but still fail to produce an app that appeals to the users. A majority of the modern-era web servers now use a smartphone, which makes the demand for applications very high. The following are the best practices to stick to when developing an app that satisfies your customers’ needs. 

1. Plan for the development

You need to lay a game plan on how you intend to use the app, the development process and the appearance of the app. Before you embark on the technical bit of app development, take your time and draft a blueprint to guide you through the process. The blueprint should be flexible enough to incorporate ideas that are likely to make the app more appealing. Evaluate whether you have all the resources required to develop the app before you release it to the market. Set a realistic time-frame within which you should develop the app. 

2. Evaluate your target Audience

Are you targeting the millennials or the older generation? Do you need an app for employee management or are you targeting employers or clients? You should develop the app from the final users’ perspective. The younger generation will focus more on video content while the old may use written text. Understanding your users enables you to craft product description that suits them. You should ask yourself how the app will be of benefit to the users. Analyzing simple details such as background colors will determine whether the app will appeal to the customers.

3. Keep it simple 

Applications are meant to make life simple, and thus users will always keep off the complicated ones. Do not try achieving too much with your app but just give the basics. Ensure that the layout is clean and free from clutter that may hamper user experience. The instructions on the app should be simple to follow and straight forward. Include useful links and buttons that will make the whole experience enjoyable. You can even make it easy for customers to login into the app using their linked social media accounts. 

4. Analyze user feedback

Successful developers do not just release applications to the outside world without analyzing users’ feedback. Some share the app with employees and potential customer and learn how the app will be perceived. You can trust a friend or an expert on the field to give an honest opinion of your prototype. You can always use the feedback to upgrade or tweak the app to fit the target market. Do not be in a rush to release the app to the outside world before testing it with a few people.

5. Use analytics

What is your way of measuring your success once you release the app to the outside world? It does not make sense developing an app and fail to analyze how it is performing in the market. A good analyzer will indicate the number of downloads, the average time that the users spend on the app and possible bugs that are turning customers away. You can always improve your app once you analyze how it is performing in the market. 

6. Take the final testing 

Once you have gathered users’ feedback, it is wise to test the app on different devices. How will it operate on a smaller screen or a device with a smaller RAM? It may look perfect on your mobile device but remember there are thousands of models in the market. Get several friends or colleagues with different devices and test whether the app will be compatible. Ensure that your product runs without any hitch. You can also include an evaluation form that will rate the user experience. The users can also suggest on those areas that need improvement on the evaluation form. 

Having the skills to develop an app is great, but it will be of no use if the final product does not appeal to the customers. Following the above practices ensure that you develop an app that can solve real problems and help achieve your goals.

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